.hack//Intermezzo
Synopsis
A virtual multiplayer online role-playing game exists known as "The World." In "The World," there is an event held in the Dungeon of Nankoflank that Mimiru, a character in the game, undertakes with Bear, another character in the game. Mimiru confesses to Bear that she is not doing the event for the treasures or experiences, but for the memories and experiences of when she first started playing. The two later meet a certain character named Mimika, and together, the three proceed through quests and events as Mimiru learns the meaning of the game. [Written by MAL Rewrite]
Audience Consensus
The audience response to .hack//Intermezzo is lukewarm. While some appreciate the nostalgic elements and music, many find the story and characters uninteresting and lacking depth. The special is primarily recommended for dedicated .hack fans, while others may find it skippable due to its shallow narrative and reliance on the MMORPG theme.
Strengths
- Soundtrack is appealing, especially the opening theme.
- Nostalgic feelings evoked, especially from the opening sequence.
Weaknesses
- Storyline is average and lacks depth.
- Characters are uninteresting and motivations are superficial.
- Narrative lacks stakes and creativity.
- MMORPG theme can be a turn-off for some viewers.