Shoubushi Densetsu Tetsuya
Synopsis
In the year 1947, the people of Shinjuku are down on their luck. With little money to buy food or necessities, some resort to gambling in order to survive. Traveling Tetsuya chooses to spend his time at Mahjong parlors where he is wiping the floor clean with his adversaries. However, when Tetsuya meets the intensely skilled Boushu-san, he realizes that his skills are still lacking. (Source: ANN)
Audience Consensus
The audience generally appreciates 'Shoubushi Densetsu Tetsuya' for its mature themes, strategic gameplay, and well-developed characters within the gambling world of post-war Japan. However, enjoyment is heavily dependent on the viewer's understanding of Mahjong. While some find the focus on cheating engaging, others are put off, and the dated art style may deter some viewers.
Strengths
- Clever and well-thought-out cheating strategies make the Mahjong games engaging.
- The show features a mature and thrilling storyline with constant skill development and varied game types.
- Characters are well-developed and have admirable personalities, adding depth to the narrative.
- The setting of post-WWII Japan is very fitting.
- The main character grows throughout the show.
Weaknesses
- The art style is dated.
- The show requires pre-existing knowledge of Mahjong to fully understand and enjoy.
- Some viewers may find the focus on cheating unappealing.
- The ending is an incomplete adaptation.
- The animation is average.