Saekano: How to Raise a Boring Girlfriend .flat
Synopsis
After finally completing the first route of his visual novel, Blessing Software's producer Tomoya Aki is optimistic about the future of his team and achieving their goal of creating the best game of the season. However, they still have a long way to go. For one, Megumi Katou still has an incredibly flat personality and is unable to fit the role of Tomoya's ideal heroine. The other members of Blessing Software, Eriri Spencer Sawamura, Utaha Kasumigaoka, and Michiru Hyoudou, often forget she is even there due to her lack of presence and character. Throughout the development of their game, Blessing Software learns the struggles of working in an industry where deadlines must be met and edits are made constantly, and the hardships of working in a group setting. [Written by MAL Rewrite]
Audience Consensus
The second season of Saekano is a mixed bag for viewers. While many appreciate the character development and exploration of creative struggles, others are disappointed by the main character's flaws, excessive fan service, and drawn-out drama. The season's departure from the first season's tone also contributed to polarized opinions, creating a somewhat divisive reception among fans.
Strengths
- Strong character development, especially for Utaha and Eriri.
- Exploration of the struggles and challenges of creative work.
- Amazing art and animation quality.
Weaknesses
- Some find the main character, Tomoya, to be weak and unlikable.
- Disappointment in the lack of character development for some characters.
- Fan service can be excessive and distracting for some viewers.
- Some viewers found the drama dragged on for too long, making the season feel like a chore to watch.